Monday, January 12, 2015

Researching Unity3d Multiplayer games

When we talk about multiplayer games, the first thing we need to consider is the server cost, as you know it is not cheap, after googling a while, I found that

https://www.exitgames.com/en/OnPremise/Pricing

Photon is offering

Photon real time: 20 CCU for free, 100 CCU for $99
Photon PUN: 20 CCU for free, 100 CCU for $99
Photon Server: 100 CCU for free, and 500 CCU for $25 per month

(and if you dont know what is the difference between Photon PUN vs Photon Server, the main difference is, Photon PUN, they host everything for you, Photon Server you have to host it yourself and you need to pay the hosting fee and bandwidth but you get 5x more CCU)

Seem reasonable, because if your game suck, 20 CCU is fine, meaning 20 concurrent user at the same time, so one day you can serve a few hundred unique user, and you can upgrade to 100 CCU anytime you want

I will keep updating this post, I will pause here for now

below video is the best tutorial on youtube right now





Another cool tutorial link

http://www.paladinstudios.com/2014/05/08/how-to-create-an-online-multiplayer-game-with-photon-unity-networking/



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