below is the best tutorial i found on the net
http://active.tutsplus.com/tutorials/unity/getting-started-with-unity-finishing-our-game-with-a-menu/
summary
1. Create 2 scene, example "MainMenu", "Level1", open build setting and drag them in, make sure main menu scene on top
2. Game Object -> Create Other -> 3D Text, name it "PlayButton"
3. Create a java script, paste in this code, and drag it to your 3D text(PlayButton)
function OnMouseDown()
{
// if we clicked the play button
if (this.name == "PlayButton")
{
// load the game
Application.LoadLevel("Level1");
}
}
4. Click play and when you click the PlayButton it load level 1
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