this is my function
-(void)playergo:(int) x: (int) y
{
id action1 = [CCMoveTo actionWithDuration: x position:ccp(0, y)];
id flip=[CCFlipX actionWithFlipX:YES];
id action2 = [CCMoveTo actionWithDuration: x position:ccp(480, y)];
id flipback=[CCFlipX actionWithFlipX:NO];
id actionRepeatForever = [CCRepeatForever actionWithAction:
[CCSequence actions:action1,flip,action2,flipback, nil]
];
[self runAction: actionRepeatForever];
//[self runAction: [CCSequence actions:action1,action2, nil]];
}
this is how i call the function
[myplayer[0] playergo:5 :200];
[myplayer[1] playergo:7 :220];
[myplayer[2] playergo:9 :240];
[myplayer[3] playergo:11 :260];
[myplayer[4] playergo:13 :280];
below is the video, please enjoy,
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